#include "../geometry/point.h"
#include "../geometry/contour.h"
#include "../geometry/polygon.h"
#include "../geometry/rayintersections.h"
#include "../geometry/grid.h"
#include "../geometry/cell.h"
#include <iostream>
#include <fstream>
#include <vector>
#include <iosfwd>
#include <iterator>


int main()
{
    /*polygon_t polygon;
    std::ifstream in("input_testBuildGrid");
    double size = 0;
    grid_t<cell_t, inserter> grid;
    in >> size >> polygon >> grid;
    grid_t<> grid_0(polygon, size);
    for(size_t i = 0; i < grid.size(); ++i)
    {
        if(!grid[i].empty())
            std::cout << i <<") "<< grid[i] << std::endl;
    }   
    std::cout << "MAIN COMPARE: " << (grid == grid_0) << std::endl;
    in.close();
    char any_key;
	std::cin >> any_key;*/

	return 0;
}
